[GM] TEDDY
Hi friends. I've spent the last few days working on bug fixes (as usual x_x), but I've also added a new way to level up and save ED without involving the EXP and ED rate on our server. I think this is the intention of Chrono Classic (Elsword in the classic era). Now we'll have more generous rewards on resources and EXP in the game's story missions, 30 level up scrolls during the journey and other cool stuffs! We want to highlight the essence of doing quests in groups, or alone.

As for the rework of how you earn ED, that also fits with the CC style. We want ED to flow more smoothly through selling items to NPCs or through crafting. That doesn't mean your personal shops can't exist; we'd like you to use them too! But to be fair to everyone and not make the game a tedious place to make money, some items will have a higher resale value. By the way, the personal store on the market is already working!

Please note that changes made to the test version may not be official after release. Join our discord for more information about the download and quick news!
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